"Mercedes Streeter" (smart)
01/04/2016 at 16:20 • Filed to: Fallout 4 | 3 | 18 |
If you haven’t yet unlocked Spectacle Island in Fallout 4, I would like to caution you first!
Firstly, don’t go to Spectacle Island unless you either have very good stamina, or have a lot of firepower. :P
I’m not sure if my Xbone has glitched or not, but once the sonic beacon radio tower was activated, the Mirelurks became friendly. Like, I could shoot the crap out of them and they would not attack. They’re almost like...pets...now.
A couple nights ago, I found this little guy using my Workbench. He was standing still and moving his little arm things like he was working.
He didn’t move either when I appeared next to him, just kept plugging away.
Also, Curie makes an awesome companion, no matter if you leave her as a Mr. Handy or put her into a Synth body (not my picture below)
Also, the Starlight Drive-In has a surprising amount of somewhat preserved cars. Makes a great settlement too. :)
Jcarr
> Mercedes Streeter
01/04/2016 at 16:28 | 1 |
Got this for Christmas. Never played a Fallout game before.
Feel very much in over my head.
Fun, though.
RamblinRover Luxury-Yacht
> Mercedes Streeter
01/04/2016 at 16:30 | 1 |
Spectacle island didn’t have anything weird for me that I noticed. Activated the first switch down at the boat, got attacked by mirelurk queen, 3x FATMAN TO THE FACE, etc. etc. Granted, I haven’t been back since my initial visit. Also, seconding Curie as an excellent choice - though I should note that the lady Mr. Handy variant is technically referred to as a Miss Nanny. They still say Mr. Handy on the back, though - not a different model variant like the Mr. Gutsy. I have Curie in combat armor and with a couple of laserey things... though after I gave her an improved deathclaw gauntlet to carry for me, she took matters into her own hands, so to speak. Lulz are being had. “Switching to secondary defense mode”. Indeed, Curie. Indeed.
Mercedes Streeter
> Jcarr
01/04/2016 at 16:41 | 0 |
FO4 was my first Fallout as well. I had no intentions on getting it when I did, but Miss Tesla convinced me to do it and I’ve been hooked ever since. :D
Considering my usual plug is GTA or some sort of racing game, I’m impressed with myself.
Mercedes Streeter
> RamblinRover Luxury-Yacht
01/04/2016 at 16:48 | 0 |
I totally did not have the firepower to face the Mirelurk Queen. But I was able to cheat the system by going into hiding, waiting for [Danger] to go to [Caution], then to [Hidden], then Fast Traveling to Diamond City, then back to Spectacle Island. The spawn point is near the wrecked house, so I simply sprinted to the shack, activated the beacon, then watched the Mirelurks become my friends. I still haven’t killed the Queen. All it’s doing is trotting around the island, leaving me alone.
Perhaps my fast traveling broke the Mirelurks, but yeah, after at least 20 some odd visits back and forth, they’re still friendly.
Ah, I was confused about that. I know the Wikia page lists her original body as a Mr. Handy, though the Mr. Handy page lists female voiced Mr. Handys as Miss Nanny.
My Curie basically has the same outfits as my character: The “red dress” (which is laundered, but the game doesn’t tell you it is. It’s same as the one in the pic) and a “laundered rose dress”. I only wear armour and such when I need to do some hardcore battling, then switch back to one of my two favourite dresses.
And darn, she is really good with just about any gun you give her. Weird since her personality is definitely leaning towards being a pacifist.
Justin Hughes
> Mercedes Streeter
01/04/2016 at 17:03 | 0 |
My recent move to a house equipped with a PS4 got me tempted on Fallout 4, especially since it takes place in my home city. But I’ve already gotten too sucked into GTA V and DriveClub. Any more time sinks like this and my fiancee might get cranky!
RamblinRover Luxury-Yacht
> Mercedes Streeter
01/04/2016 at 17:09 | 0 |
My character *was* wearing the Silver Shroud armor, but then went to synth armor over the new Vault 111 suit (shielded upgrade, natch), and more recently has been using a set of fatigues with the top ballistic upgrade because it’s So Darn Good. Curie is wearing armor full-time because it’s less micromanaging. Funny story on that, actually - the quest for the BoS in which you go to find the nutbar who’s been feeding the feral ghouls, I managed to get all the way to the guy without killing many (he freaks if he sees you attacking them), started a conversation.... and then Curie came in, training about 9 ferals. I kept up the conversation and hoped for the best, while on the periphery of the conversation there was blood spray, groans, and thwacking sounds. Finished the conversation, I was down to 30% health, and Curie had painted the walls with all the ghouls that she personally had brought in. And of course the dweeb somehow didn’t notice.
Her stats aren’t that impressive (5STR, mostly 4s in the rest), but something about the way she’s coded - I’ve seen her leap around and do weird things.
Anyway, General Atomics has a surfeit of imagination with their personality matrices, but not so much with their chassis. Mr. Gutsys are technically a little more than a Mr. Handy, but the Miss Nanny is just a few attachments (if that) and a core different. So it is a Mr. Handy body, in a manner of speaking.
Re: Spectacle, there’s a Fat Man on the boat with the switch and bobblehead, or at least there is at some levels, and since I had some twenty-odd mini nukes I decided the time for NUCLEAR RAGE had come.
jariten1781
> Mercedes Streeter
01/04/2016 at 17:17 | 0 |
Mirelurk queen (and all the really big guys like super mutant behemoths and sentry bots) are easy to get stuck on environmental objects. I just sprint through whatever tight passages are around until they get jammed up then lob grenades at them until they croak (I don’t use guns in fallout games).
Mercedes Streeter
> jariten1781
01/04/2016 at 17:27 | 0 |
Woah woah. Okay, so Fallout 4 is my first Fallout game (Fallout 3 came free with my copy, so I’ve been playing that too), but how on Earth are you getting through 4 without guns?
RamblinRover Luxury-Yacht
> Mercedes Streeter
01/04/2016 at 17:30 | 0 |
It can be done. With the right equipment and SPECIAL and perks, it can not only be done, but done well. Cover, overpowered melee weapons, and you can even gank deathclaws with ease - as long as you build the character with that focus. It’s very much a self-imposed challenge thing, but one that’s always been possible in Fallout games. In fact, you could break the difficulty curve of 2 and New Vegas over your knee with a crack with the right combo of stuff. PUNCHES OF DEATH
Mercedes Streeter
> RamblinRover Luxury-Yacht
01/04/2016 at 17:43 | 0 |
Wowzers! I mean, I’ve heard of no kill runs in Fallout 3, but I do know that Fallout 4 is more programmed so that the only way out of situations is to fight.
Hmmm...I think I want my second playthrough (if I ever finish my first lol) to be with melee weapons only. My current character is based on my real personal traits...so really weak with poor-medium perception, high charisma, medium-high intelligence, medium endurance, etc.
I also glitched the SPECIAL system by getting Dogmeat to make 40+ copies of Shaun’s SPECIAL book.
jariten1781
> Mercedes Streeter
01/04/2016 at 17:54 | 0 |
I’m on survival as well.
The start was harrrrd way harder than starting unarmed/melee in 3 or New Vegas (haven’t played 1 or 2 since the 90s so don’t remember exactly how I played through those mostly unarmed melee though).
General tactic for unarmed/melee is to sneak up to the guys and get in position where you can VATs the area. Target the first guy and queue in as many hits as it takes to kill them, switch to the next and if you can kill them as well go for it/if not, pass. Rinse and repeat, until you don’t get a guaranteed kill. Set it off then once you kick out of VATs RUN. Hide until you’re good to go again. For tougher guys lay some mines on your escape route...it’ll cripple them making the whole thing easier next round. At the beginning you can only get one guy per room, but the perks stack pretty amazingly. Blitz allows you to pretty much teleport into rooms and gives you a damage bonus. Rooted gives you extra damage (up to 50%) and disarms (all VATs melee and unarmed attacks count as standing still), Iron Fist gives you cripple and paralyze as well as doubling the power. Add in Ninja which which multiplies your unarmed/melee sneak attack damage by 10x and you can pretty much one shot all but the toughest dudes. Legendary guys don’t even have time to do their heal/morph thing most of the time.
Other things...I was using bladed knuckles for a while, and they were alright, but then I killed Swan at like level 8 by trapping him between some trees and cheesing him with frags. That gives you a power fist so you’re pretty much done with weaponry for the rest of the game I’m assuming (I’m level 28 now and still haven’t found another power fist or deathclaw gaunlet...I’m assuming there’s nothing better though since power fists were the top blunt weapons in the other ones). You’re always rolling in caps since all the ammo you get has weight 0 and decent value. You don’t have to go through all the inventory management crap to try to save weight to make a profit. Pretty much anything in any shop is always affordable (which is great because on Survival, finding stimpaks in the wild is rare). Cryo mines and Cryo grenades also work really well since you can just chuck them in there and wander around an punch everyone while they’re unfreezing.
Only issues I have are with Super Mutant Suiciders and random raiders with fatmen. For the Suiciders what I tend to do is draw them towards my companions who are excellent meat shields. No good solution for fatman raiders...I’ll normally get one shoted and have to restore and either bum rush them or try to come up with a route to get close enough to get in undetected which is very difficult if they have a huge band.
MrDakka
> Mercedes Streeter
01/04/2016 at 17:57 | 1 |
This is travis lonely miles and i’d like to address some of the strange rumours as of late from various coastal settlements about spectacle island. It seems that strange blocklike edifices inexplicably appeared out of nowhere on the island. From all accounts, these anomalous cyclopean strutures appearing on spectacle island seem to laugh at the laws of reality; confusing and addling the minds of its prospective settlers. Ever since its perplexing inception, many have sought to claim the island’s new buildings: various raiders and gunners, brotherhood of steel paladins, railroad agents and even institute synths, but most simply disappear. Those precious few who manage to escape the island degenerate into nothing more than gibbering madmen seeking to escape its mindbending horrors Their ravings are mostly undecipherable, but the scant intelligible accounts tell of an entity that resides within those sinister monuments with seemingly ontological abilities such as willing objects in and out of existence and reversing entropy. They say this being needs no food or drink to survive, yet engages in dark, cannibalistic rituals to satiate the twisted whims of some eldritch god. If this is anything like that parsons asylum up north, I’d avoid ... WE’RE ALL GONNA DIE!!!
#NPCLivesMatter
facw
> Mercedes Streeter
01/04/2016 at 19:17 | 0 |
They definitely exploded in my game. Still Spectacle Island is a great place to build (huge buildable area):
Those cars at the drive-in are cool until the settlement is attacked and they all get blown to hell.
touring the brook - now with ZHP!
> Mercedes Streeter
01/04/2016 at 19:24 | 0 |
I’m still trying to figure out how to get rid of the radiated ponds at the drive in...
Mercedes Streeter
> touring the brook - now with ZHP!
01/04/2016 at 21:09 | 1 |
Easy! Go into workshop mode, then delete every toxic barrel in the pond, then delete the car(s) dipping into the water.
You can fit four industrial purifiers max.
Mercedes Streeter
> facw
01/04/2016 at 21:10 | 0 |
Oh my Oh my Oh my! I’ve never seen so many power armors in one place!
touring the brook - now with ZHP!
> Mercedes Streeter
01/04/2016 at 21:14 | 0 |
Thank you!!
I had to use much Rad-away in my futile attempts.
RamblinRover Luxury-Yacht
> Mercedes Streeter
01/05/2016 at 09:18 | 0 |
I haven’t built workshops/stands for all of mine, but I’m up to 15. Two raider sets, three BoS sets (T60), one Atom Cats set(T60), a T-51 in hot pink, an X-01 in “shark”, an uncolored X-01, a Minuteman T-45, a Vault-Tec T-45, and four sets of mishmash. None are stolen, surprisingly, though there’s one or two I’m aware of which would be easy (Atom Cats Garage) and I could probably boost a set of BoS without raising alarms or killing anyone. I’m considering going back to the Atom Cats garage to buy another frame and full parts, now that Roxy’s inventory has reset, and doing the same on the Prydwen. Arturo in Diamond City also has a frame and has probably reset...